Excellent explanation from Phil there - an ideal way to solve it. One common misconception is thinking that Absolute Times are only valid in Auto or AutoFade hours - they are valid in all 3 hour modes, it's just that they have additional power in AutoFade hours The primary role of Ab.Times (in ALL hour Modes) is to make the system wait for a certain time: so if the Log is playing out and gets to an Ab.Time early, it will then sit and wait at that ab time marker until the time, then automatically play the next item - as long as the AbTime itself has a green dot of course! Otherwise, it will just sit and wait all day! If the Log gets there late then it will just happily move straight over the time and onto the next item. The additional role that Ab.Times play in AutoFade hours (only!) is that they give the AutoFade and AutoFill systems a time marker to work against - so if there is too much content meaning that the Log would get to the Ab.Time too late, then it will automatically drop and fade items to get there ontime, and if there is not enough content, so there would then be dead air, it will AutoFill in the gap with filler songs from your selected categories. Hopefully that all makes sense
------------ Peter Jarrett, Technical Director Broadcast Radio Ltd.Bill Bailey: No win, no fee, no basis in reality. Just a room above a minicab office in Acton and a steady stream of greedy simpletons whose delusion is only matched by their clumsiness
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